Available for new opportunities

Building playable worlds

Unity game developer and Game Technology student at Kajaani University of Applied Sciences, building toward a career in Gamedev in Finland.

3+
Years in games & QA
10+
Projects shipped
9
Hackathons & events
FI
Based in Finland
Anna Mishenkova portrait

Anna Mishenkova

Game Designer · Unity Developer · QA

Toolbox

UnityC#ReactTailwind CSSViteAI IntegrationGoogle AI StudioClaudeLovable
About Me

Bridging games, organization, and technical execution.

I'm Anna, a Unity developer and Game Technology student at KAMK. My path here started at 13, when I decided I'd move to Finland and make games — that took me through design work, QA testing at SAB Games, and now building with Unity and C#.

I care about the technical foundation as much as the player experience. Whether I'm prototyping a 3D ship-in-a-bottle survival game in Unity, shipping a React study planner, or running a QA pass, the goal is the same: make something solid that is genuinely fun to use.

Outside coursework, I volunteer at Slush, join Base44 and Assembly game jams, and mentor through Technovation. My long-term goal is to become a technical producer and found my own game company here in Finland.

AI

AI IntegrationGoogle AI StudioClaudeLovable

Development

UnityReactTailwind CSSViteNode.jsGit & GitHubQA AutomationAgile / ScrumSoftware TestingSeleniumManual TestingQuality AssuranceJiraGame DevelopmentGame BalanceBase44CSSSEO

Design

FigmaWeb DesignGraphic Design3D ModelingConcept DesignKritaBlenderSocial Media Strategy

Programming languages

C#TypeScript

Languages & soft skills

FinnishSwedishInternational Community ManagementSelf-Directed Learning

Unity Development

Building gameplay prototypes in Unity and C# — movement, combat loops, and 3D scenes.

Game Design

Crafting mechanics, systems, and player experiences that are engaging and balanced.

Development

Building modern web apps and tools with React, Tailwind, and clean, maintainable code.

Quality Assurance

Rigorous testing workflows that catch bugs early and ship reliable, polished products.

Game Technology, KAMK

BSc studies focused on engines, gameplay programming, and production pipelines.

Web Design

Designing responsive layouts and design systems in Figma, then shipping them as real UI.

Graphic Design

Branding, posters, and social visuals — years of client work before I moved into code.

Marketing

Translating product value into clear messaging, launch campaigns, and community growth.

Maths & Physics Base

Academic Lyceum in theoretical and mathematical physics — the backbone of my problem solving.

Projects

Selected work

A mix of software products, game designs, and development tools — click any card for screenshots, process, and links.

Fast prototypes and experiments — hackathon and AI-assisted builds where I moved quick and learned by breaking things.

Experience & Background

Where I've been

Studio work, freelance builds, and studies on one side — hackathons, game jams, and volunteering on the other.

Work & Education

Aug 2026 — Jul 2030

Bachelor’s Degree in ICT — Game Technology & Smart Systems

Kajaani University of Applied Sciences (KAMK)

Studying game technology and smart systems in Finland, building a foundation in programming, game engines, and modern web development. Outside of coursework, I also handle foreign affairs for the student community.

Aug 2023 — May 2026

General Upper Secondary Education — Matriculation Examination

Itä-Hämeen Opiston Lukio

Completed the full adult high school syllabus in two years with a diploma grade of 8.79/10 and final matriculation average of Cum laude approbatur. Served as Student Council President and event supply organiser while integrating rapidly into Finnish culture and institutions.

Jan 2021 — Nov 2021

Marketing Specialist

East Telecom

Moved from the call center into the marketing department, applying the same client communication skills from a new angle to drive campaigns and messaging.

Nov 2020 — Dec 2020

Customer Service Specialist

East Telecom

Handled technical issues and client conversations across East Telecom, Evo, and TPS. Focused on clear communication, calming frustrated customers, and coordinating with tech and on-site teams to fix problems fast.

Nov 2018 — Sep 2019

QA & Game Design Associate

SAB Games

Joined an indie mobile and web game studio during high school and transitioned from art and design into quality assurance. Did blackbox and graybox manual testing for web, mobile, and game builds; partially automated web testing with Selenium. Logged bugs in Jira, worked in Agile-Scrum sprints, and got end-to-end exposure to the full dev lifecycle from idea to deployment.

Sep 2015 — Jun 2017

Junior Graphic Designer / Logo Designer / Digital Assistant

Local Advertising Agency

Started as an apprentice graphic and concept designer before age 15. Created sketches in Sketchbook Pro, vector logos in Photoshop, ad posters, and simple 3D models. Built web elements with HTML and CSS, then moved into social media marketing and 3ds Max/Maya workflows.

Aug 2016 — Jun 2019

Lyceum Diploma — Theoretical & Mathematical Physics

Academic Lyceum at the Tashkent Institute of Textile and Light Industry

Specialized in advanced mathematics and physics with university professors from nuclear physics and applied mathematics. Graduated with a diploma grade of 4.25/5 and finals average of 4.33/5, while leading student group finances and events.

Hackathons & Volunteering

Aug 2026

Splash Forum Helsinki Hackathon

Team participation

Participated in the hackathon and joined five workshops on founding, building, and entrepreneurship.

Jul 2026

Base44 Game Jam

Solo / team submission

Gained hands-on game-jam experience and finished multiple projects. My submission was RPGrid, a match-3 RPG built during the jam.

Summer 2026

Assembly Summer Game Jam

Back-to-back jams

Built both a vibe-coded and a Unity prototype of Blahavn for the game jam, then migrated and reshaped StudySync into a completely new form through Lovable.

Mar 2026

Dash Design Hackathon

Migri & Sitra team

With a team of three, built an AI tool that scans documents and extracts the most important proof-point data from plain text and PDFs, then highlights missing or duplicate components in residence permit applications.

Nov 2025

Volunteer — Production / Recycling Team

Slush

Managed waste-stream operations and attendee flow across high-traffic areas of a 13,000+ attendee tech conference. Handled real-time crisis management during peak hours and briefed international attendees on sustainability guidelines in English, Finnish and Swedish.

Nov 2024

Volunteer — Hydration & Logistics

Slush Investor Day

Kept the venue running for 1,000+ investors and founders representing €4T AUM. Ran coffee and cup supply chains, fixed bottlenecks before they hit peak networking, and controlled event waste alongside other teams.

Aug 2023 — Jun 2025

Student Council President & Event Supply Organiser

Itä-Hämeen Opiston Lukio

Funded and ran student initiatives — coffee breaks, cinema evenings, national cultural events and peer tutoring — while negotiating ad deals with local businesses. Launched on-campus retail from scratch, owning sourcing, inventory and pricing, and scaled operating capital from €20 to over €400.

Jan 2020 — Jul 2020

Mentor

Technovation

As a Technovation alumna, mentored a team of girls of mixed ages and backgrounds through the full build cycle — from idea to a working app tackling a real problem in Uzbekistan — plus submission, pitch and business plan prep for the local event.

Jan — Jul 2019

Technovation Girls Challenge via UN

Team of 6

With five other girls, built an app using visual programming to help students share art and hobbies, find friends, and discover communities.

Sep 2016 — Jun 2019

Group Lead

Academic Lyceum at the Tashkent Institute of Textile and Light Industry

Led a group of 30 students for three years — elected twice and stepping in a third time. Ran group finances for trips, fairs, museum tours and forums, organised campus events, and made stands, visuals and decorations that raised student interest across the lyceum.

Jul 2016 — Dec 2019

Social Media Manager

Black Metal community (VK)

Ran "Rare Black Metal Photos" on VK as lead curator and creator — interviewing musicians, translating Finnish metal content, and moderating a conservative niche community. Grew it from 3,000 to 15,000 members, the largest of its kind in the post-Soviet area, with 10–15M annual views and over 80% reach from non-subscribers.

Calendar

Where you'll find me

Events, jams, and meetups I'm attending — colour-coded by what they're about.

GamedevEntrepreneurship & scalingUniversityCommunity & volunteering

August 2026

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Uni log

Sep 2026

  • 1.09.Joined Code club in KAMK
  • 3.09.Became a member of the KAMO Student Union
  • 4.09.Visited Nokia office in Oulu via Kainuu branch of the Insinööriliitto
  • 7.09.Joined the Math club in KAMK

This month

Entrepreneurship & scalingoffline

Splash Forum Helsinki Hackathon

Hackathon plus five workshops on founding, building, and entrepreneurship.

28–29 Aug 2026 HelsinkiDetails
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Contact

Let's build something great.

Have a project in mind, a role to fill, or just want to say hi? My inbox is always open — I'll do my best to get back to you within a day or two.

Emailannamishenkova547@gmail.com
LocationFinland — UTC+2
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